Arrangements are made, and transportation provided. It all goes much smoother than you had come to expect - due in no small part to Wren's influence. Some of his people look very unhappy with the situation, but from his bed he soothes their concerns. There's a lot more transportation yet to do, but you have the wounded ensconced within an actual hospital now, and Enric is looking after the rest of the evacuation.
[PM sent to Trax.]
En route, Nim goes over the next dossier.
Gugard Station is the site of a large Imperial smelter and ore processing facility. The smelter and ore processing plant has a fairly large spaceport, suitable for handling small interplanetary craft and airspeeder shuttles. The workers and support personnel live in a fairly large settlement. An Imperial command facility oversees it all, perched on the side of the valley. Weapons on the command facility guard the approaches to the landing platforms.
Rhia Linki is the leader of the militia. They managed to break into an Imperial armoury, timed to coincide with a shift change. The suddenness of the attack allowed them to quickly overwhelm the Imperial defenders, and thus seized control of the docking facilities and the smelter. Simultaneous to that, there was a large explosion in the command centre which apparently took out most of the Imperial senior staff. The rebels then forced their way in and now control the entire valley.
Casualties among the militia were estimated to be high. Alliance Intelligence estimates the militia will be low on resources, but are very well armed.
The wind gives you ship quite a beating as you fly nearly visually blind through the raging winds and weather. Even the larger ship you are in shudders and bucks from the turbulence. As you approach, the ship's comlink beeps.
"Unknown ship, this is Gugard Station. You are entering restricted airspace. Identify yourself."