Holler scowls, but hands over the capsule. He starts to say something, going on about mandatory rest periods or something, but you can't be bothered to care. There's work that needs to be done, and precious little time to do it in.
He stops speaking as you walk away. As the energy from the stim started to fill you, you got to work.
Setting up the charging station - on the vehicle so it is mobile and can go with the droids - you start cobbling together the systems and pieces you would need. It is more difficult than you first thought - without facilities and resources to fabricate the parts you would need, you need to jury rig receptacles wired into the vehicle power plant. While you are working, you notice your support techs coming back to camp. They look like zombies, obviously having worked hard. You're trying not to be irritated - they had just finished a 16 hour shift before you abducted them, after all - but there is a lot of work to be done.
You have a few flashes of brilliance, and work out some shortcuts, and as you round the first hour, you have a makings of a decent system in your head. Getting it out of your head and into the world will be the challenging part. But you make good progress, and have it done and ready to go. It is, if you do say so yourself, a brilliant piece of jury-rigged tech. However, you are just spot-welding the last of the environmental shields in place when the crash hits.
As the powerful effect of the stims leaves your system, your limbs feel weighted down, and a mental fog quickly fills your head. You try to focus, and finish the last few spot welds. You know they are rushed and sloppy, but in your condition you simply can't muster the energy to care.
With the techs down for the next 6 hours or so, you're keenly aware that absolutely no work will get done, so you stagger over to Holler. "Holler... I, uhm...." you hear yourself say. Holler starts to shake his head, and you grab him by the shirt. "Look, 10 days. Troops on the ground. No water, no base. I have to get this done, so just give me the blasted pill!"
Holler, gently but firmly, takes your hands off his uniform. "No. Too much of these things will literally kill you. We can use 2 safely, four in an emergency, but there's a mandatory 8-hour rest period after use. Yes, the water is important, but no one is going to die if the water is a couple of days late. And you're long-term work is going to be way more important that what you can do in the next 2 or four hours."
He starts walking you, gently but firmly, to your tent. "You are in charge, but in this case, I'm over-ruling you. You need 16 hours off to recover from the physical stress. And I'm posting a guard. If you poke your head out of this tent before 16 hours have passed, they'll have orders to stun you."
You're not really aware of how, but you are inside your tent now, and it feels good to lie down. You are asleep before Holler even has your boots off, and you have no awareness of him tucking you into the sleeping bad, or sealing the tent behind him as he departs.
Your dreams are filled with foggy images of an Overseer with a willing arm and a neural whip 'encouraging' you to work harder and faster. You get up at some point - you don't know when, but it was dark - and relieve yourself in the latrine before staggering back to bed. You are vaguely aware of someone nearby as you move between the latrine and the tent, but you are only tangentially aware of someone.
This time, you dream about Miss Brielle. You are her are in the kitchen, and she is having you make cookies. Except there is a lot of pressure. Hundreds of new kids are arriving at the orphanage, and you need to make thirty dozen cookies in the next half hour, while Miss Brielle stands over you exhorting you to work faster.
You wake up, your bladder urgently driving you to consciousness. The sun is up this time, and you feel much more aware than the last time you woke up. You open the tent, and don't see anyone there. A quick check of your noteputer reveals 16 hours since you finished the charging station. So much time lost! But, there is no sign of the vehicle or your techs, so they must be out in the field. That, at least, is something.
You do your business and step out of the latrine to find Holler walking towards you with a steaming mug of something that spells like caf.
"I was about to wake you." He holds out the cup. "I brought a peace offering. And there's hot rations ready if you're hungry."
[OOC: You have generated an additional 42 construction points, plus the droids generated 38. Total remaining required is 901]
You have been in these clothes for nearly 40 hours...