Karvis
Out of Character Discussion => Special Forces OOC Forum => Topic started by: GM Craig on June 07, 2013, 03:26:42 PM
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You can plan off this one. Note, you won't have specific intel on the ship in question. Some internal layout may be different, but this is a typical corvette.
http://www.colonialchrome.co.uk/Ships/Generic/G_CEC_Giant_Corvette.htm
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Big ship. Big ship. BIG ship. :o
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That it is.
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You're looking at 75 crew or so, maybe more if there are passengers.
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Hmmm, if we come in from the loading bay then there's two main turbolifts that seem likely. If they're not already locked out because of our arrival, we could hit the bridge and engineering at the same time. Unfortunately the turbolifts sorta cluster us together, which makes us very vulnerable in transit.
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Well we're going to have to commandeer the shuttle that transports people and goods to the ship so if we can do that without raising an alarm, and use stun grenades etc, we may potentially have a number of uniforms we can use to move about more freely.
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When we take the shuttle, I'm wondering if we should have a much larger group than what's going up, that way the battle can continue for a very short while during take off and if any alerts get out before we reach the ship we can claim we managed to lift off before the rebels could get to the shuttle, in case the shuttle was their target. That plan would of course require us to have undamaged imperial uniforms, although maybe a few with blaster burns to show we fought them off and took a few hits in the process.
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Works for me, although we would only need a few COMPNOR uniforms (ie. just for the people on the bridge in case an audio/video communication comes through). Mind you, if an alert does get out, we'd probably be torqued anyway, since the dungeon ship's commander might suspect the shuttle actually WAS captured.
Yo, Jex-Mon? Feedback?