Author Topic: Downtime  (Read 7346 times)

GM Craig

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Re: Downtime
« Reply #15 on: April 14, 2014, 01:12:39 PM »
Make me come up with your backstory through amnesia, and I punish you. :)

Just wait until Geilphen gets the rest of his backstory... >:D

Collan

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Re: Downtime
« Reply #16 on: April 14, 2014, 01:48:54 PM »
It was about where I was going to land but I didn't "make" you. I didn't know if you had anything in mind :P

Niil Spaar

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Re: Downtime
« Reply #17 on: April 14, 2014, 03:59:48 PM »
Niil Spaar wrote:  "What if I went on the road trip first, and trained with whatever time I had left when I got back?  I'd still like to go for that skill set that I requested, but I realize that I might not have the time to train for all of it when the trip is factored in. 

Could we do that, and reset some of Niil's skill stats to pre-prison ship mission (and CP refunds) stats for the skills he didn't have time for?"

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Trax wrote:  "If I remember correctly about our time spent in the Bladesea you're probably looking at about a month round trip.  Repulsor vehicles don't work there so all transportation is by crawler.  And that's assuming you know where the old man is.  The Bladesea is huge and there were unmarked settlements/homesteads all over the place."



Okay, sorry for being dense here, but just how much time were we given for "shore leave"?  I still want to find out if this trip is doable.  My skill upgrades/training would be secondary to me if I had time to take this trip.
"There is a Force common to all life-forms, a dynamic beauty in which an ultimate symmetry of context reveals itself to . . . oh, frak, the holorecorder battery is running out!  Jex, see if there's another battery in-"  - Niil Spaar, Philosophising on a Saturday Night:  The Karvis Jedi Academy

Trax

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Re: Downtime
« Reply #18 on: April 15, 2014, 12:22:04 PM »
After what we went through I don't think you'd have any issues getting the time off for the trip.  For all I know Trax could end up being gone a month.  Or longer depending on what happens.  He could very well find himself working with a new bunch of rebels for a while.  And with all the prisoners that are in need of processing I'm guessing other than food and medical runs things will be pretty quiet on the mission front.

GM Craig

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Re: Downtime
« Reply #19 on: April 15, 2014, 12:32:53 PM »
Okay, sorry for being dense here, but just how much time were we given for "shore leave"?  I still want to find out if this trip is doable.  My skill upgrades/training would be secondary to me if I had time to take this trip.

You have no firm time, but you guys got the KDF a capitol ship. They're not going to begrudge you some extended time off.

Niil Spaar

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Re: Downtime
« Reply #20 on: April 15, 2014, 01:38:40 PM »
Cool.  Can I go on my road trip first, then the skill training?
"There is a Force common to all life-forms, a dynamic beauty in which an ultimate symmetry of context reveals itself to . . . oh, frak, the holorecorder battery is running out!  Jex, see if there's another battery in-"  - Niil Spaar, Philosophising on a Saturday Night:  The Karvis Jedi Academy

Trax

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Re: Downtime
« Reply #21 on: April 28, 2014, 02:55:21 PM »
"I understand you have a desire to seek out Ch'lana. I have not found him, but I have found someone who can lead you to him. A man named Jeremy Wilton, in the town of Tzezset in the central Bladesea can tell you where to find him."

I wonder how high the bounty is on Jeremy's head now.  If he's not with the old man 24/7 anymore Trax might have to go pay him a visit, see if he can't reclaim some of his bounty hunter street cred.

Niil Spaar

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Re: Downtime
« Reply #22 on: April 28, 2014, 02:57:00 PM »
Heh . . . think you're good enough with that lightsaber to go against Ch'lana?
"There is a Force common to all life-forms, a dynamic beauty in which an ultimate symmetry of context reveals itself to . . . oh, frak, the holorecorder battery is running out!  Jex, see if there's another battery in-"  - Niil Spaar, Philosophising on a Saturday Night:  The Karvis Jedi Academy

Trax

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Re: Downtime
« Reply #23 on: April 28, 2014, 03:05:47 PM »
From Craig's post it doesn't sound like Jeremy is necessarily under the old man's protection anymore.  At least not constantly.

And Trax wouldn't attack the old man, Demaia wanted us to save him so it would be more than a little rude to try and kill him now.