Author Topic: CP Awards: Trax  (Read 7449 times)

GM Craig

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CP Awards: Trax
« on: September 24, 2015, 12:45:01 PM »
For Trax's recent actions, combined with the heroism and selflessness displayed in his final moments, I'm awarding 20 CP.

His two force points are returned, and for heroic use during a dramatic moment, he gains two additional Force Points (subject to the non-force-sensitive cap of 5 FP).

Trax

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Re: CP Awards: Trax
« Reply #1 on: September 25, 2015, 10:12:57 AM »
CPs remaining 2, plus 20 awarded for a total of 22.

Proposed skill increases;

| Skill name                         | Current Value |New Value |CP cost |
| Blaster: Heavy Blaster Pistol |        9D           |   9D+1       |     4     |
| Dodge: Energy Weapons      |        9D           |   9D+1       |     4     |
| Languages                          |        4D+1       |   4D+2       |     4     |
| JetPack Operation                |        3D           |   3D+1       |     3     |
| Demolitions                         |        2D           |   2D+1       |     2     |

Demolitions is a new skill that will require training time.  Total cps spent, 17, remaining 5.

GM Craig

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Re: CP Awards: Trax
« Reply #2 on: September 25, 2015, 12:43:56 PM »
I'm ruling that Trax was involved in the demolition of a ferrocrete wall, so I'll allow the skill without training. :)

Trax

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Re: CP Awards: Trax
« Reply #3 on: September 25, 2015, 12:47:27 PM »
Dude, that was awesome!  ;D

Hopefully around the 4 - 5D mark he'll be skilled enough to do it again without the internal injuries. :)

GM Craig

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Re: CP Awards: Trax
« Reply #4 on: September 25, 2015, 12:49:15 PM »
I show you with 3 CP left, and 5 FP. Do you concur?

Trax

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Re: CP Awards: Trax
« Reply #5 on: September 25, 2015, 12:51:40 PM »
Didn't I still have 2 left?  I thought I had 4 before burning 2 on the jetpack landing.  Or did I need all 4?  If my count is wrong, then yes, there would be 3 left instead of the 5 I posted and we're good to go.

GM Craig

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Re: CP Awards: Trax
« Reply #6 on: September 25, 2015, 12:54:34 PM »
Here's the spends I had:
[big spend after prison break]

Rolls   -2 [unlabelled, but previous to Bespin]
Roll for negotiation on Bespin   -2
Roll for dodging blaster fire while dropping a weapon and dragging someone up the boarding ramp   -2
Roll for Jetpack operation   -2
First Aid on Corellia   -2

Trax

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Re: CP Awards: Trax
« Reply #7 on: September 25, 2015, 12:56:07 PM »
Right, forgot about the first aid.  Let me think a bit on the languages increase then, I might hold off on that one.

Niil Spaar

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Re: CP Awards: Trax
« Reply #8 on: September 25, 2015, 02:38:45 PM »
I find it hilarious that Niil has a higher Demolitions skill than Trax does . . .  :D
"There is a Force common to all life-forms, a dynamic beauty in which an ultimate symmetry of context reveals itself to . . . oh, frak, the holorecorder battery is running out!  Jex, see if there's another battery in-"  - Niil Spaar, Philosophising on a Saturday Night:  The Karvis Jedi Academy

GM Craig

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Re: CP Awards: Trax
« Reply #9 on: September 25, 2015, 02:43:02 PM »
But that's just theory. Trax has more practical experience.

Trax

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Re: CP Awards: Trax
« Reply #10 on: September 25, 2015, 02:43:22 PM »
Trax has never had a need for using actual explosives.  But with his purpose and view now having changed, I want him to be a bit more versatile.

Trax

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Re: CP Awards: Trax
« Reply #11 on: September 25, 2015, 02:43:45 PM »
But that's just theory. Trax has more practical experience.

And he's got the internal injuries to prove it! :)

Trax

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Re: CP Awards: Trax
« Reply #12 on: September 25, 2015, 02:52:22 PM »
I'm ditching the languages increase for now.

| Skill name                         | Current Value |New Value |CP cost |
| Blaster: Heavy Blaster Pistol |        9D           |   9D+1       |     4     |
| Dodge: Energy Weapons      |        9D           |   9D+1       |     4     |
| JetPack Operation                |        3D           |   3D+1       |     3     |
| Demolitions                         |        2D           |   2D+1       |     2     |

Total cps spent, 13, remaining 7.

GM Craig

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Re: CP Awards: Trax
« Reply #13 on: September 25, 2015, 03:44:25 PM »
Confirmed.

Niil Spaar

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Re: CP Awards: Trax
« Reply #14 on: September 25, 2015, 04:16:19 PM »
Is Trax full armed now?   ;D
"There is a Force common to all life-forms, a dynamic beauty in which an ultimate symmetry of context reveals itself to . . . oh, frak, the holorecorder battery is running out!  Jex, see if there's another battery in-"  - Niil Spaar, Philosophising on a Saturday Night:  The Karvis Jedi Academy