Author Topic: Collan and Niil: Assemble the Militia  (Read 35385 times)

Collan

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Re: Collan and Niil: Assemble the Militia
« Reply #30 on: June 05, 2016, 06:32:26 AM »
Collan was less wordy than Niil, saying nothing at all as he mentally prepared himself for the leap. His mind was all on the Force and letting flow through him. He needed the focus and clarity to make this jump. Otherwise, there was just no way.

When he found hisnfocus, Collan leapt.

[concentration on climbing/jumping. CPs as needed for both rolls]

GM Craig

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Re: Collan and Niil: Assemble the Militia
« Reply #31 on: June 06, 2016, 09:34:28 AM »
As you stand there on the extended ramp, you see the walkway. It's only 20 meters or so below you, but it looks a lot farther, and a lot narrower when you contemplate jumping down to it.

Collan goes first. It starts well, but he gets buffeted a little by wind and looses his form on the way down. He manages to land on the walkway, catching himself heavily  on the railing.

Niil takes the leap, landing easily on both feet, executes a forward roll to lessen the impact, and rolls up to a crouch without the need to use his hands.

There's an access hatch about 10m from you. There is no indication you have been spotted.

You hear the thrusters fire as the Rogue Shadow moves away. Then the cannon goes off, setting your ears ringing.

[Actions?]

Can you guys post an equipment list on your scratchpads, just to help me keep track?

You're not sure which door your're facing. If the passage beyond leads down, it leads to the repulsor generators. If it leads up, it goes to the power core for the cannon.

Niil Spaar

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Re: Collan and Niil: Assemble the Militia
« Reply #32 on: June 06, 2016, 11:08:40 AM »
Niil stared at the access hatch about thirty feet away, and bit back a curse.  Which way did it go?  Does it matter?  Either way leads to something that can neutralize this platform.  Move.  Time's running out.  Making sure that Collan was all right first, Niil pulled out one of heavy blaster pistols, motioned Collan toward the door, and started jogging toward it.
"There is a Force common to all life-forms, a dynamic beauty in which an ultimate symmetry of context reveals itself to . . . oh, frak, the holorecorder battery is running out!  Jex, see if there's another battery in-"  - Niil Spaar, Philosophising on a Saturday Night:  The Karvis Jedi Academy

Collan

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Re: Collan and Niil: Assemble the Militia
« Reply #33 on: June 06, 2016, 11:40:59 AM »
Collan followed Niil. Chances were good that the door was unlocked so he drew his blaster first. And if not, well, he had the saberstaff.

GM Craig

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Re: Collan and Niil: Assemble the Militia
« Reply #34 on: June 06, 2016, 05:38:52 PM »
You get to the door, and it is in fact secured. The access pad looks beyond either of your slicing skills, so Collan switches to his sabrestaff. A quick slice, and the door panel slides open revealing a ramp leading down.

[Actions?]

Niil Spaar

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Re: Collan and Niil: Assemble the Militia
« Reply #35 on: June 06, 2016, 05:50:33 PM »
I guess we're taking out the repulsors, then.  Next time we try the other door . . . "Watch our six.  We'll hit the repulsors on this one," he whispered to Collan.  Niil brought his blaster pistol up, and sneaked a look around the open door to the ramp leading down.

OOC:  If there's hostiles that are ready, Nill will shoot.  Otherwise, he'll start moving down.
"There is a Force common to all life-forms, a dynamic beauty in which an ultimate symmetry of context reveals itself to . . . oh, frak, the holorecorder battery is running out!  Jex, see if there's another battery in-"  - Niil Spaar, Philosophising on a Saturday Night:  The Karvis Jedi Academy

Collan

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Re: Collan and Niil: Assemble the Militia
« Reply #36 on: June 07, 2016, 05:31:20 AM »
Collan switched out the saberstaff for his much more familiar blaster pistol.

"Got it," he said. As they mived he tried to reach out into tgr Force and see if he could feel where beings were. It was a stretch but it couldn't hurt.

GM Craig

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Re: Collan and Niil: Assemble the Militia
« Reply #37 on: June 07, 2016, 12:42:53 PM »
You guys head down the ramp into the heart of the gun platform. You reach a central platform where two ramps meet, about thirty feet over equipment related to the generators. There are four large repulsor generators thrumming away at the intersection. Two control panels each control two of the generators.

Glancing over the controls, they appear to be locked out (probably a standard security protocol).

Collan, keeping an eye on their exit route, does not see any sign of pursuit.

The cannon fires again, still loud, but muted this deep in the structure.

[Actions?]

It's quite noisy here - you'll need to raise your voice to be heard, and DC's for perception of audio sources are much higher than normal.

You can attack the generators directly (easier to do, difficult to repair) or try and slice the console (more difficult given your slicing abilities, may be easier to repair, could possibly time an overload).

The generators do not appear to be shielded in any way. If you want to sabotage them with a weapon, you can add your Technical / Repulsorlift Repair to the damage you inflict.

Collan

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Re: Collan and Niil: Assemble the Militia
« Reply #38 on: June 07, 2016, 01:09:55 PM »
"I wish we had some explosives. We could set a timer and run like hell," Collan noted ruefully.

"If you can break into the control panel, we can always destroy the other two repulsors operating."

GM Craig

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Re: Collan and Niil: Assemble the Militia
« Reply #39 on: June 08, 2016, 11:38:44 AM »
[The platform could probably operate with 2 generators. It would start falling with one, probably stopping before it hit the ground. If they call went out, it would free-fall into the (mostly) automated factories thousands of feet below you.]

Collan

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Re: Collan and Niil: Assemble the Militia
« Reply #40 on: June 08, 2016, 12:40:44 PM »
[if it falls, is it still an effective platform or is it out of the game?]

GM Craig

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Re: Collan and Niil: Assemble the Militia
« Reply #41 on: June 08, 2016, 01:03:37 PM »
[OOC: Out of the game.]

Niil Spaar

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Re: Collan and Niil: Assemble the Militia
« Reply #42 on: June 08, 2016, 03:20:54 PM »
Niil shook his head and leaned close so that Collan could hear.  "Might take more time than we have, and I'm ashamed to say that my computer skills are drek.  Tell you what . . . slice and dice one of the generators, and I'll take out two more of them.  This monster will start going down, but we should have enough time to bug out as long as one of the generators are working.  Just say when, and I'll time my attacks with yours."
« Last Edit: June 08, 2016, 03:29:23 PM by Niil Spaar »
"There is a Force common to all life-forms, a dynamic beauty in which an ultimate symmetry of context reveals itself to . . . oh, frak, the holorecorder battery is running out!  Jex, see if there's another battery in-"  - Niil Spaar, Philosophising on a Saturday Night:  The Karvis Jedi Academy

Collan

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Re: Collan and Niil: Assemble the Militia
« Reply #43 on: June 08, 2016, 04:20:50 PM »
Collan took out the saberstaff.

"So...let's destroy a control panel and then blast one engine as far up the stairs as we can be so we can get out fast."

Niil Spaar

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Re: Collan and Niil: Assemble the Militia
« Reply #44 on: June 09, 2016, 12:07:41 AM »
Niil nodded.  "Works for me."
"There is a Force common to all life-forms, a dynamic beauty in which an ultimate symmetry of context reveals itself to . . . oh, frak, the holorecorder battery is running out!  Jex, see if there's another battery in-"  - Niil Spaar, Philosophising on a Saturday Night:  The Karvis Jedi Academy