The room is populated by Barakis' analysis, who snap to attention as you enter the room. She salutes. "Agent Nightshade. We're just waiting for the others."
As she finishes that, several other people enter the room. Three are obviously soliders, and one of them would be the leader of the other two. There are a few that have the appearance of support staff - your guess is supply for one group, and transport for the others. There is a third group that is different, and you're not sure what their role might be.
With everyone seated, Barakis moves to start. "Thank you all..."
The door opens, and in walks the white-haired Senator Pasteur. She puts on the air of surprise that things came to a halt. "Please, continue."
Barakis appears unruffled. "Thank you all for coming. Under the direction of Agent Nightshade, we have prepared a battle plan for a strike against the Harvest Ball being hosted by Governor Fythia. As COMPNOR will be providing security for the event, but the Military will have high-ranking members in attendance, this will be an excellent opportunity to exapnd on Agent Nightshade's previous work of trying to drive a wedge between COMPNOR and the Military forces on Karvis."
The room darkens, and the holo display in the centre of the room lights up. You recognize from your indoc training an overhead view of the new Imperial capital of Plarn. As she runs through her briefing, the image shifts and focuses on the locations she is speaking about.
"The ball will be held at the Governor's mansion. Security will be tight, but the Governor will not permit Imperial troops on the grounds. We will need to include actions by the local cell to create a distraction by setting fire to the fuel depot beside the residence on the mansion grounds, using an improvised incendiary delivered by drone. Under that cover, the strike team - wearing Imperial uniforms - will attack the rear fence, and disable main power transformer, which will bring down security measures within the mansion, and also bring down the force fence around the property as a contingency for escape. Meanwhile, Agent Nightshade and three wetwork operatives will arrive on the roof of the mansion using ultralight gliders. They will take out rooftop guards. Two operatives will hold the roof, supported by assault team snipers pre-placed on the roof of the nearby casino. Agent Nightshade and one operative will enter the mansion, make make their way to the communications suite on the top floor. There, they will access COMPNOR communications records. It is important during this time that Agent Nightshade removes all security recording devices, except for one that is apparently missed. We allow COMPNOR to capture an image of a doctored datapad showing Imperial origins.
"Note that it is not important to actually collect data - we must only be seen to be collecting data. While COMPNOR communications would be valuable, that would be a secondary objective of this operation.
"Agent Nightshade will then exit the facility, leaving behind an EMP in an apparent attempt to destroy evidence. Using the ulralight gliders, they will activate the repulsors and extract back to the casino roof. The assault team will then bug out, enter the sewers from the nearby access hatch, and extend to the river where they entered. It will be important that casualties be kept to a minimum, so weapons will be on stun unless the situation deteriorates, as ordered by command elements. The entire duration of this operation from go to extraction is scheduled to be five minutes. If we take more than seven, we can expect reinforcements summoned by Military officials within the ball to arrive and make extraction problematic.
"All personnel will be treated with biosealant and wear class two respirators and body gloves to prevent any DNA traces being left behind."
She goes on from here for several minutes, specifying the specific support, equipment, transportation and personnel that will be required, as well as the expanded schedule. The whole operation will take six hours, start-to-finish, but only 5 minutes from the "go" command.
Captain Barakis' briefing is thorough and detailed. Nevertheless, she pauses. "Are there any questions?"
The room is silent and tense. There are a lot of serious faces, not the least of which is Senator Pasteur.
Reading the room, Captain Barakis nods to you, and steps back from the centre of the room.