Collan and Niil get off the transport in the town of Tase, just inside the northern Bladesea. The plan from here is to pay for transport to the town of Tez?st, and start hunting for Jeremy Wilton there.
Tase was built in the crater of an old meteor strike, which provides shelter from the ceaseless winds. At this elevation, the air is much thinner than at sea level, and you find yourselves getting winded easily. Tase is a smaller town with, if intel is accurate, no Imperial presence, which makes travelling a little easier.
You are in something of a transport station, with a couple of dozen people moving around you getting off transports and getting on them. The howl of the wind can be heard, even so close to the edge of the Bladesea.
There might be public transport available here, or you could hire a charter or even buy your own crawler for the extra freedom. Public transport carries the risk of pirates, and some charters might be fronts for pirates themselves, so buying your own crawler might be worthwhile.