Author Topic: Go Time  (Read 8410 times)

Nightshade

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Re: Go Time
« Reply #15 on: October 05, 2015, 03:36:57 PM »
Looks like I have 11 cup to spend so I would like to add a pip to my advanced offense and defense and then purchase elbow smash for a total expenditure of 7 cp and 4 remaining.

Also as I recall you were nice enough to select my gear, which I didn't see on the CS you sent me.  Would you put it in my journal, if you don't mind?

Nim Naja

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Re: Go Time
« Reply #16 on: October 05, 2015, 07:38:27 PM »
Stuff to bring:

1 DL-44 (from the stockpile for corellia, taking only 1)
1 standard pistol with +1D scope
2 stun grenades
5 Medpacs
6 blaster packs
Breath mask (whatever we've got)
Buzz!

My own stash:
1 holdout blaster, vibroknife
3 concussion microgrenades
Blast vest
Holorecorder
visor/belt/wristcomp
comlink


Not taking 1 standard pistol (mine), 1 standard rifle (stockpile) and 1 DL44 (stockpile)
« Last Edit: October 06, 2015, 01:17:55 PM by Nim Naja »

GM Craig

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Re: Go Time
« Reply #17 on: October 05, 2015, 07:41:11 PM »
That's good, with scope.

Niil Spaar

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Re: Go Time
« Reply #18 on: October 05, 2015, 08:11:36 PM »
Does anyone think we should bring an armor-piercing blaster rifle?  If so, Niil will add it to his goodies.
"There is a Force common to all life-forms, a dynamic beauty in which an ultimate symmetry of context reveals itself to . . . oh, frak, the holorecorder battery is running out!  Jex, see if there's another battery in-"  - Niil Spaar, Philosophising on a Saturday Night:  The Karvis Jedi Academy

GM Craig

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Re: Go Time
« Reply #19 on: October 05, 2015, 09:57:12 PM »
I'm fairly sure you guys lost that in the running?

Niil Spaar

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Re: Go Time
« Reply #20 on: October 05, 2015, 10:27:02 PM »
Oop.  I remember Collan went topside to hide our truck when we were at Ch'lana's place, but I think we asked him to bring down food, caffeine and a medkit.  So it looks like the AP blaster rifle is gone.  Crap.
"There is a Force common to all life-forms, a dynamic beauty in which an ultimate symmetry of context reveals itself to . . . oh, frak, the holorecorder battery is running out!  Jex, see if there's another battery in-"  - Niil Spaar, Philosophising on a Saturday Night:  The Karvis Jedi Academy

Nim Naja

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Re: Go Time
« Reply #21 on: October 06, 2015, 12:57:17 PM »
I have a terribly standard rifle from the corellia cache if you want it? :P


I'll add a couple of blaster packs up to 6 if they fit with all the other stuff I'm taking. We're absolutely completely $%^& if I actually have to use that many :P

Collan

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Re: Go Time
« Reply #22 on: October 06, 2015, 01:00:51 PM »
Oh yeah! As many medoacs as I can carry as well. Five? Six?

Trax

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Re: Go Time
« Reply #23 on: October 06, 2015, 01:06:26 PM »
My sheet has Trax down to 3 medpacs after the one he used on himself and the one Nim used on Trax.

I'm guessing there's going to have to be a trade off between how many power packs and how many medpacs we can carry.

Nim Naja

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Re: Go Time
« Reply #24 on: October 06, 2015, 01:08:46 PM »
I can carry 5 based on what I'm taking. Please take at least one, a failed roll still eats one up :P

GM Craig

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Re: Go Time
« Reply #25 on: October 06, 2015, 01:12:36 PM »
You can carry no more than 5 medpacks, and no more than 10 blaster packs.

Nightshade

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Re: Go Time
« Reply #26 on: October 06, 2015, 01:15:13 PM »
Still need a list of my gear and confirmation on stat increases plz

GM Craig

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Re: Go Time
« Reply #27 on: October 06, 2015, 01:15:59 PM »
I need confimration on that 4th FP if your records had it or not.

First, spelling. Second, I have records off your FP expenditures before and after the Rangers groundwater mission. Unless you have some record I may have missed, I show you with 3 FP.

Nim Naja

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Re: Go Time
« Reply #28 on: October 06, 2015, 01:25:38 PM »
Is my CS and expenditures good to go? I know you got it, I just haven't seen the approval stamp yet. :)

Trax

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Re: Go Time
« Reply #29 on: October 06, 2015, 01:26:29 PM »
I can carry 5 based on what I'm taking. Please take at least one, a failed roll still eats one up :P

Then don't fail the roll. :P

You can carry no more than 5 medpacks, and no more than 10 blaster packs.

That'll be my list then.  I won't bother with grenades, I'm more than likely to blow us up with a bad throw anyway. :)