She salutes, turns on her heel, and marches out of the room.
Six hours later, you are in a rough-looking transport vehicle approaching the Imperial Capital of Plarn. The city is open, and too large for the Empire to have checkpoints at every entrance, so you are in an all-terrain transport with a small squad of Intel troopers with you for backup. The driver pulls up into a small, wooded hollow, and with clockwork precision the rest of the troopers pile out of the vehicle. In less than a minute, they have sensor netting strung up over the area, shielding you and the vehicle from detection.
You wait for thirty minutes until a quick alert is passed. A minute later, a hard-looking woman with a slung hunting blaster over her shoulder is escorted into camp. She looks around, clearly a little intimidated, as two do the troopers bring her to you.
"Sir, this is Keeren Dimmorr, a member of the local cell in Plarn." According to the plan, this woman will be your guide, and her cell will serve as lookouts and support inside the city.
She glances around a moment before looking at you and nodding. "Hey."