Nightshade is not the only one thinking of grenades. As he crouches down to search the first trooper, one of the troopers lobs something. It falls short, hitting the barricade Nightshade is hiding behind. Immediately after there is an ear-splitting concussion, and a burst of flames and light. The barricade moves a full meter, shoving Nightshade and the two troopers with it like the scoop of a bulldozer.
Shaken but unhurt, Nightshade catches movement out of the corner of his eye as one of the troopers runs to a flanking position behind Nightshade.
Another grenades lands a couple of meters from Nightshade. With few options, he grabs the body he had been intending on searching first, and twists, rolling the body on top of himself. Continuing the roll, Nightshade effectively smothers the grenade with the body. There is a *crump* sound, and Nightshade is kicked free from the body flying up a few centimeters, but the blast was contained.
Another grenade lands between you and the trooper trying to flank you. You dive to the deck just as the grenade goes off. It was far enough away that you are able to shake off the effects of the blast. Through the swirling smoke, you the trooper raising his rifle is also unhurt.
You hands quickly cover the headless body of the trooper and find two grenades clipped to his belt. You liberate those and crab to the second body.
As you reach the second body, you spot a second trooper appear out of the smoke near where the techs had been operating. The two techs effectively have you in a crossfire. You can admire their tactics and training, even as you contemplate the difficult situation you find yourself in.
The two troopers fire. You roll to the side, and watch as one shot flies between your feet, and other passes between your left side and your arm. You catch the mortally wounded trooper's body to stop your roll and go a quick search, coming up with 2 more concussion grenades.
[Actions?]
| Name | Status |
| Intel Trooper #4 | - |
| Intel Trooper #8 | - |
| Intel Trooper #5 | - |
| Intel Trooper #3 | - |
| Nightshade | - |
| Intel Trooper #7 | - |
| Intel Trooper #6 | stunned 1d6 minutes |
| Intel Trooper #2 | dead |
| Intel Trooper #1 | mortally wounded |