Author Topic: Collan and Niil: Rescue on Chabosh  (Read 47046 times)

GM Craig

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Collan and Niil: Rescue on Chabosh
« on: December 19, 2017, 01:14:28 PM »
Your days become long and difficult. There are a bunch of new recruits who spend several hours each day doing physical training. You are put in with them. Then, when the recruits are giving a few hours off to rest, you are put to work doing manual labour - physical labour like unloading supplies, reorganizing cargo bays, and the like - the sort of things droids would normally do. Then, you run a few patrols in starfighters or other training tasks. Near as you can figure, you are three times as busy as anyone else in the base, with the possible exception of the commander and the general. You see them both at all hours, so however hard you are working, it seems your senior leadership does not take breaks either.

As a result, your sleep cycles are much shorter. You are lucky if you get six hours a night, and you fall immediately to sleep when you hit the pillow. We week or two in, you've both become quite adept at cat naps, snatching a few moments of shut eye while waiting for instructors or during (brief) meal breaks. But the physical training is making you both lean and firming muscles you haven't used much recently. [OOC: You have the opportunity to buy a stat pip in Strength at a future date, as well as pips in Climbing/Jumping, Lifting and Stamina.]

At the end of two weeks, you hear your names called over the intercom. "Recruits Spaar and Rostierne to the command centre immediately."

Wondering what you may have done wrong now, the two of you set down the boxes you were carrying, and head to the command centre. As you enter (you have to be passed in - your security does not allow you independent access), there is a heated discussion going on. General Kota, Captain Eclipse and Commander Jann are arguing with a glowing blue translucent image hovering over the centre console. You cannot hear what they are saying, and General Kota ends the communication before you arrive. The image was of Mon Mothma.

The General sighs heavily, and turns to the two of you. He does not look happy, but if does not appear as if his ire is directed at you specifically.

"Rebels on Chabosh managed to overthrow the governor, but a full Imperial ground assault put down the rebellion. It was a massacre. Survivors have gone into hiding. We have been tasked with a mercy mission to bring medical supplies to the survivors, and evacuate as many of the worst wounded as we can. Captain Eclipse will be in command of the task force. You are to support her. Questions." From his tone, it is obvious he does not expect any. Regardless, before you can respond, he says, "Your ship leaves in fifteen minutes." He then turns away to the console, obviously dismissing you.

You're going to be hard pressed to pack and make it to the landing bay in fifteen minutes. Just travel time from here to your quarters and then the docking bay would take 10 minutes, at a brisk walk.
« Last Edit: January 09, 2018, 12:37:49 PM by GM Craig »

Collan

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Re: Re: Collan and Niil: Assignment Ossus
« Reply #1 on: December 19, 2017, 01:45:19 PM »
"Time to run," Collan noted to Niil and took off. A list of item popped off in his head: blaster, change of clothes, medpacs, training saber, blaster power packs, a couple of grenades and stun grenades, armor. He also made a note to keep a go-bag ready at all times.

[stamina roll to have 10 minutes changes and packing time]

Niil Spaar

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Re: Re: Collan and Niil: Assignment Ossus
« Reply #2 on: December 19, 2017, 07:15:37 PM »
Niil was already sprinting by the time Collan said "to".  "See you at the shuttle. If you have' 'nocs, grab 'em," he called out to Collan as he veered off to his quarters to grab his gear.

(OOC:  Stamina roll if needed to get to the shuttle with time to spare.  I have no idea of what the militia kitted us out with, but Niil had his blast vest taken at the Death Star, and he gave his macro-binoculars to Zenia.  So:  Imperial blaster rifle, heavy blaster pistol, maybe 6 blaster power packs, a change of clothes, a recording rod and a datapad.  As the Ysanna advised us to keep our Adegan crystals close to our bodies at all times, I'll bring that as well.)



"There is a Force common to all life-forms, a dynamic beauty in which an ultimate symmetry of context reveals itself to . . . oh, frak, the holorecorder battery is running out!  Jex, see if there's another battery in-"  - Niil Spaar, Philosophising on a Saturday Night:  The Karvis Jedi Academy

Collan

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Re: Re: Collan and Niil: Assignment Ossus
« Reply #3 on: December 19, 2017, 07:50:47 PM »
[ooc: Collan is weating his crystal...and will grab macross]

GM Craig

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Re: Re: Collan and Niil: Assignment Ossus
« Reply #4 on: December 21, 2017, 02:12:15 PM »
The two of you break into a run through the asteroid base, dodging other members of the militia, and reach your quarters. A quick pack later, and almost in unison you emerge from your quarters and run for the docking bay.

By the time you get there, it seems everyone else was either faster or had more warning - you appear to be the last ones to arrive. Several ships and four fighters appear to be preparing for launch. You are impatiently waved towards the docked corvette, and scramble up the boarding ramp. As you enter, the hatch closes and moments later the ship takes off.

Inside, things are fairly chaotic, with people moving everywhere, and supplies are literally stacked in corridors, making the whole ship overcrowded. Given the apparent chaos, it seems you were not the only ones to get short notice for this mission.

About a minute later, the manoeuvre warning sounds throughout the ship, and you make the jump to hyperspace.

In the next thirty minutes, much of the chaos calms down, and the two of you are assigned "quarters." Your quarters are two footlockers and hooks to hang a hammock in a side corridor outside the engineering compartment. You are told to make yourselves scarce until called for. Rest is difficult - every few minutes the ship intercom calls out for someone to report somewhere, and there is a lot of activity in the main corridor next to your sleeping space.

Twelve boring hours later, tired and hungry, you hear your names over the intercom.

"Recruits Spaar and Rostierne, report to cargo bay 2, with gear."

You make your way through the busy ship to the indicated cargo bay. This would be the big one, a little forward from Engineering. You worm your way through the corridors - activity on the ship has definitely picked up - and slip through the open door.

A lieutenant you do not recognize is giving a briefing to a squad of men. You recognize a couple of heavy troopers among the platoon.

"... secure the area. And cover those..." The lieutenant spots you both. "Ah, there you are." The Lieutenant turns to one of the troopers. "Sergeant, get the platoon deployed. I'll brief our auxiliaries."

The sergeant nods. "Yes sir." Turning to the platoon, the sergeant says, "You heard him, you apes! Gear up, and move!" The soldiers shoulder their combat packs and weapons and make for a nearby shuttle.

The lieutenant turns to you. "You are accompanying my platoon. We'll be focused on securing the perimeter. Your job will be to support the medics, help triage the wounded, and assist any evacuations. You'll bring weapons and gear, but you shouldn't need them. Any questions?"

Collan

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Re: Re: Collan and Niil: Assignment Ossus
« Reply #5 on: December 21, 2017, 02:26:41 PM »
Collan thought for a moment, “How many casualties are we expecting, sir? And what kind of Imperial interference can we reasonably expect?”

GM Craig

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Re: Re: Collan and Niil: Assignment Ossus
« Reply #6 on: December 21, 2017, 02:30:14 PM »
He shakes his head. "We have no intelligence. We're a recon force, scoping things out so the task forces know what they are getting in to. We're expecting casualties, and maybe some resistance. Based on what we find, Captain Eclipse will plan the rest of the rescue."

Collan

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Re: Re: Collan and Niil: Assignment Ossus
« Reply #7 on: December 21, 2017, 02:38:33 PM »
“What kind of LZ are we looking at? And how are we being dropped in?”

GM Craig

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Re: Re: Collan and Niil: Assignment Ossus
« Reply #8 on: December 21, 2017, 02:54:54 PM »
"Shuttle. The squad will deploy with jetpacks, secure the area, and when it is clear you and the medics will land. We're going into an older facility that we think the rebels would have used to retreat to. We're hoping to find survivors."

Collan

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Re: Re: Collan and Niil: Assignment Ossus
« Reply #9 on: December 21, 2017, 03:36:58 PM »
Collan heard ‘older facility’ as ‘death trap’ and made a personal note to learn how to run a jet pack.

“Odds sound good that Empire will be hot on their trail and likely know where they retreated to, sir. If I can speak freely, I would recommend treating this as a trap.”

GM Craig

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Re: Re: Collan and Niil: Assignment Ossus
« Reply #10 on: December 21, 2017, 03:41:15 PM »
He gives you a lopsided smile.

"Of course this could be a trap. Why do you think we're only sending in one platoon? That's who whole point of this. If it's a trap, we're the ones to trip it and get caught. Then Captain Eclipse can do something else."

Niil Spaar

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Re: Re: Collan and Niil: Assignment Ossus
« Reply #11 on: December 21, 2017, 08:39:06 PM »
Niil grinned at the lieutenant's matter-of-fact response to Collan.  "Understood, sir."
"There is a Force common to all life-forms, a dynamic beauty in which an ultimate symmetry of context reveals itself to . . . oh, frak, the holorecorder battery is running out!  Jex, see if there's another battery in-"  - Niil Spaar, Philosophising on a Saturday Night:  The Karvis Jedi Academy

Collan

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Re: Re: Collan and Niil: Assignment Ossus
« Reply #12 on: December 21, 2017, 09:46:56 PM »
Collan nodded, “Also understood.”

Jedi skills were going to come in handy it seemed.

GM Craig

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Re: Re: Collan and Niil: Assignment Ossus
« Reply #13 on: December 22, 2017, 11:57:23 AM »
You load into the shuttle. It's a little crowded, and you are moved to the front of the shuttle by the press of people, trying to find seats with harnesses among crates of medical supplies, medical droids, and medics. Within a minute, you are off.

Collan is in the interior of the shuttle with no view, but Niil ends up with a small porthole to see out of, and spots two Y-wing flying cover for the shuttle. Behind you, the other ships of the task force are spread out behind the corvette.

You have a few minutes before a course change brings the planet into view. You are already quite close, and only glimpse it for a few moments before the re-entry turbulence kicks in. In short order, it feels like your stomach is trying to break out of your throat. An alarm blares, and an overhead light goes yellow and the rear doors open. The troopers make a last check of their gear. This goes on for a couple of minutes before you are slammed hard into your seats as the shuttle flares and slows. It feels like moments later, there is an alarm of a different tone, and the light goes green. In moments the entire squad pours out of the shuttle into the open air beyond.

One of the officers from the shuttle flight crew comes back from the cockpit.

"Team two, stand by. We've got hostiles inbound. If we can get in to the landing zone, we won't be able to stay. Watch the signals, you'll need to unload fast."

The medics look a little nervous, and one of them wearing a Lieutenant's rank nods. The flight officer heads back to the cockpit.

The ship makes several violent manoeuvres, playing havoc with your stomachs. You hear one concussion, then a second, closer one. The shuttle shudders, and you hear a handful of gravel had been thrown at the hull. A third concussion, and the shuttle must have dropped a hundred feet. Loose gear and debris rise into the air. it is several seconds before the pilot can get control. You start to hear a disconcerting whine coming from the main engines. Another concussion throws you down into your seats for a moment, then you feel weightless. The engine sounds fade completely, and the ship starts to roll to the right. Looking out the porthole, Niil can see earth, rotating to sky, and back to earth as the ship starts to trace a corkscrew course towards the planet.

"Brace for impact!" is called over the intercom. You hear a couple of screams from the medics, as everyone assumes the crash position. The rotation of the craft increases, and the G-forces make it difficult to continue to brace yourself. Repulsors whine, pushed far beyond their capacity, as the ground rushes up to meet you. There is a cacophonous crash, and the shuttle bucks like something alive. With the screech of tortured metal, you watch in horror as a crack opens up in the deckhead above you. You see daylight out through it. A moment later, the entire rear section of the shuttle shears off, taking two screaming medics with it. The wind howls through the open fuselage, and the air is sucked from your lungs. There is another crash and you see rocks and trees fly past the now open rear of the shuttle, and the whole ship starts spinning rapidly. Then, the world goes black.

*****************************

Collan is the first to awaken. He feels like he's been put through a dough press - every centimetre of his skin hurts. He is having a hard time breathing, as each attempted breath brings a stabbing pain - it was that pain that woke him up. His vision is blurry, but he can make out blue sky, sparks and bodies around him. Some of them are groaning, others are still. The smell of smoke is thick in the air. He can't seem to make his left arm move, but his right seems to be functioning. He wipes at his eyes, which helps, but his hand comes away crimson. Looking down (painful) he can see he is still secured by the harness. His arm did not respond because it appears to be pinned under a crate of medical supplies that broke loose from it's mooring.

You can hear sobbing and groans, so at least come of the others are still alive.

[Actions?]

Collan

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Re: Re: Collan and Niil: Assignment Ossus
« Reply #14 on: December 22, 2017, 12:09:46 PM »
Collan quickly cataloged potential injuries: bruised rins at a minimum...cut in the forehead...possible concussion...pinned hand. First things first: harness off. Crate off him. He needed to know how bad he was off.

[unbuckle...get crate off me. Scan myself for any damage]