Author Topic: New Ally  (Read 45958 times)

Trax

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Re: New Ally
« Reply #195 on: March 09, 2012, 09:49:51 AM »
We could pee on it  :)

GM Craig

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Re: New Ally
« Reply #196 on: March 09, 2012, 09:59:39 AM »
The problem is the massive heat spike caused by the full auto mayhem has resulted in the control mechanisms starting to melt and jam. Internal pressures are already near the breaking point as the coolant pressure increases. Trax managed to stabilize the reaction, but the coolant pressure is going to exceed the limits of the device shortly.

There's going to be a big kaboom.

Nothing earth-shattering or anything, but it'll leave a fairly large crater and take out most of the upper floors of the building you're on.

GM Craig

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Re: New Ally
« Reply #197 on: March 09, 2012, 10:04:21 AM »
Further: The description for the E-web mentions is has cooling problems on the power generator. One crew member fires the weapon, the other crew member tries to keep the generator cooling system working optimally, and stop the high-performance power generator from overloading.

http://starwars.wikia.com/wiki/E-Web_heavy_repeating_blaster

Trax

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Re: New Ally
« Reply #198 on: March 09, 2012, 10:22:23 AM »
Can we get a better estimation of 'several seconds'?

Jex

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Re: New Ally
« Reply #199 on: March 09, 2012, 10:24:10 AM »
Just get on the shuttle, we have work to do. The generator is toast, no point in further worrying about it.

Trax

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Re: New Ally
« Reply #200 on: March 09, 2012, 10:28:57 AM »
The problem is an explosion here will draw imperial attention here, drastically shortening our time window to complete the mission, and making escape impossible if it attracts any aerial attention.  Add to that it's likely the rebels would like to investigate this place further so turning it into a crater could destroy some valuable information.

GM Craig

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Re: New Ally
« Reply #201 on: March 09, 2012, 10:30:32 AM »
Trax has never really overloaded a portable power generator before, so he's not really sure.

Also, you've likely already drawn Imperial attention. There's a few smoke plumes reaching into the sky from this region.

Trax

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Re: New Ally
« Reply #202 on: March 09, 2012, 10:40:28 AM »
Okay, let it blow where it is then.  I'll have to time it for future reference :)

We're 'blowing' straight to the compound right?

Niil Spaar

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Re: New Ally
« Reply #203 on: March 09, 2012, 10:58:38 AM »
If the generator's near the edge of the roof, juck kick it over if it's not too heavy.  Otherwise, just leave it and boogie.
"There is a Force common to all life-forms, a dynamic beauty in which an ultimate symmetry of context reveals itself to . . . oh, frak, the holorecorder battery is running out!  Jex, see if there's another battery in-"  - Niil Spaar, Philosophising on a Saturday Night:  The Karvis Jedi Academy

GM Craig

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Re: New Ally
« Reply #204 on: March 09, 2012, 12:12:05 PM »
The original plan called for the three troopers to hang back at the E-web's location for later pick-up. Now that everyone is here, you're up three bodies. Want Rand to hang around here, or make himself scarce until you're ready for pick-up?

You could leave 2-3 troopers here to guard the shuttle without impacting the plan much.

Trax

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Re: New Ally
« Reply #205 on: March 09, 2012, 12:31:00 PM »
Any chance we could find a long power cable and wire the e-web into the shuttles power supply? :)

I still think Rand should disappear, it's likely someone might arrive by shuttle to see what the heck is going on and I'd prefer they didn't open up on the shuttle.  It is only armored with hope and rainbows after all (awesome line Craig).  Add to that we might be able to score a second shuttle if that does happen...and maybe even keep it this time.

As for the troopers, one up top (but hidden) for our eyes and the other two I think should come with.  We'll need the extra guns to speed this up.

Niil Spaar

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Re: New Ally
« Reply #206 on: March 09, 2012, 01:13:31 PM »
Yeah, Rand should boogie somewhere safer until we're ready for pick-up.  No sense in him waiting on the garrison roof when a military shuttle or fighter could blow him up.
"There is a Force common to all life-forms, a dynamic beauty in which an ultimate symmetry of context reveals itself to . . . oh, frak, the holorecorder battery is running out!  Jex, see if there's another battery in-"  - Niil Spaar, Philosophising on a Saturday Night:  The Karvis Jedi Academy

GM Craig

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Re: New Ally
« Reply #207 on: March 12, 2012, 09:15:05 AM »
Waiting on Mariah and Collan. We kind of got ahead of them I think, so I'll give them a chance to respond.

GM Craig

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Re: New Ally
« Reply #208 on: March 13, 2012, 11:49:01 AM »
I may have misrepresented things - all 4 guns on the roof of the facility were destroyed in the "full auto mayhem" Trax unleashed.

Niil Spaar

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Re: New Ally
« Reply #209 on: March 13, 2012, 11:55:45 AM »
Yup.  I knew that all four guns were skragged, but only one of them didn't explode outright.  That was why I thought the gunner might have survived.
"There is a Force common to all life-forms, a dynamic beauty in which an ultimate symmetry of context reveals itself to . . . oh, frak, the holorecorder battery is running out!  Jex, see if there's another battery in-"  - Niil Spaar, Philosophising on a Saturday Night:  The Karvis Jedi Academy