Author Topic: New Ally  (Read 46056 times)

GM Craig

  • Administrator
  • Hero Member
  • *****
  • Posts: 3897
  • Karma: 0
    • Email
Re: New Ally
« Reply #270 on: March 27, 2012, 01:23:34 PM »
[OOC -

from my quick glance, is the corridor relatively straight from the lift doors? Any obstructions? I am thinking of bouncing a grenade off a wall to land about where the cannons are. Feasible?

Also, how many rounds, including dodges to cover the ground between the doors ant the cannons?

]

They're 10m away, so that's a single move at normal pace.

Jex

  • Full Member
  • ***
  • Posts: 202
  • Karma: 5
    • Email
Re: New Ally
« Reply #271 on: March 27, 2012, 01:25:02 PM »
Plan C: Jex straps to his body, then activates 4 grenades , then dodges over to the cannons, then dodges the grenade blasts ...

GM Craig

  • Administrator
  • Hero Member
  • *****
  • Posts: 3897
  • Karma: 0
    • Email
Re: New Ally
« Reply #272 on: March 27, 2012, 01:48:27 PM »
OOC:  Once the big badda booms go off, the people on the roof of the lift (myself included) will drop into the lift and prepare to fire at the guns.

Ok, but it will be too crowded in there for the four late arrivals to find any cover. Just saying.

Jex

  • Full Member
  • ***
  • Posts: 202
  • Karma: 5
    • Email
Re: New Ally
« Reply #273 on: March 27, 2012, 01:57:05 PM »
Jex is planning on following up the grenades and Trax's softening up with the frontal assault. It needs to be done, and the sooner the better. We can't afford to get pinned down.

Wait til there is room in the lift, since only one can enter at a time anyways.

Niil Spaar

  • Nill Private
  • Hero Member
  • *
  • Posts: 2097
  • Karma: 4
    • Email
Re: New Ally
« Reply #274 on: March 27, 2012, 03:59:44 PM »
Then I'll drop into the lift first, and provide extra fire.
"There is a Force common to all life-forms, a dynamic beauty in which an ultimate symmetry of context reveals itself to . . . oh, frak, the holorecorder battery is running out!  Jex, see if there's another battery in-"  - Niil Spaar, Philosophising on a Saturday Night:  The Karvis Jedi Academy

Trax

  • Spoilers
  • Hero Member
  • *
  • Posts: 1967
  • Karma: 5
Re: New Ally
« Reply #275 on: March 28, 2012, 12:01:09 PM »
There are no free moves in d6 like there are in d20 are there?  Just wondering if moving out into the hallway is considered an action or not.

Dave, Trax can step out, fire another pair of shots, maybe damaging or taking out another cannon before Jex makes his run for them.

Jex

  • Full Member
  • ***
  • Posts: 202
  • Karma: 5
    • Email
Re: New Ally
« Reply #276 on: March 28, 2012, 12:07:10 PM »
Craig, the cannons, are they shielded?

Do they have exposed power cables?

GM Craig

  • Administrator
  • Hero Member
  • *****
  • Posts: 3897
  • Karma: 0
    • Email
Re: New Ally
« Reply #277 on: March 28, 2012, 01:22:59 PM »
I believe if the terrain and speed are such that there is no roll required to complete the move, there's no action for standard movement. Running counts as an action.

I'll check tonight and get back to you, unless someone else wants to look it up.

Trax

  • Spoilers
  • Hero Member
  • *
  • Posts: 1967
  • Karma: 5
Re: New Ally
« Reply #278 on: March 28, 2012, 01:42:48 PM »
I couldn't find anything under combat and all I found under the movement section is;

Moving is an action, just like firing a blaster or dodging an attack. A character can move once per round.

and;

In Very Easy, Easy, and Moderate terrains, cautious movement is a "free action": it's not considered an action and the character doesn't have to roll her running skill.

GM Craig

  • Administrator
  • Hero Member
  • *****
  • Posts: 3897
  • Karma: 0
    • Email
Re: New Ally
« Reply #279 on: March 28, 2012, 02:27:01 PM »
That covers it. Moving half your normal move, in this situation, is a free action.

And to answer a previous question, the cannons are not shielded. There are no visible exposed power cables.

Trax

  • Spoilers
  • Hero Member
  • *
  • Posts: 1967
  • Karma: 5
Re: New Ally
« Reply #280 on: March 28, 2012, 03:03:16 PM »
Okay.  Dave, I'm thinking Trax will go first because it's easier to fire at them if he doesn't have to worry about hitting you.  Which he actually may or may not care about anyway  ;)

Niil Spaar

  • Nill Private
  • Hero Member
  • *
  • Posts: 2097
  • Karma: 4
    • Email
Re: New Ally
« Reply #281 on: March 29, 2012, 09:32:33 AM »
OK, damnit, now I want Force skills so I can dance like Jex . . .
"There is a Force common to all life-forms, a dynamic beauty in which an ultimate symmetry of context reveals itself to . . . oh, frak, the holorecorder battery is running out!  Jex, see if there's another battery in-"  - Niil Spaar, Philosophising on a Saturday Night:  The Karvis Jedi Academy

Trax

  • Spoilers
  • Hero Member
  • *
  • Posts: 1967
  • Karma: 5
Re: New Ally
« Reply #282 on: March 29, 2012, 09:48:13 AM »
I don't think that was a force skill.

GM Craig

  • Administrator
  • Hero Member
  • *****
  • Posts: 3897
  • Karma: 0
    • Email
Re: New Ally
« Reply #283 on: March 29, 2012, 10:22:02 AM »
OOC:  Does our spec forces "kit" include one of those extendable rods with a mirror on the end?  Y'now, the ones that let you peek around corners without getting your head carbonized?

Nope.

Niil Spaar

  • Nill Private
  • Hero Member
  • *
  • Posts: 2097
  • Karma: 4
    • Email
Re: New Ally
« Reply #284 on: March 29, 2012, 10:24:51 AM »
Crud.  Remind me to emphasize this little tidbit for our TO&E next time . . .
"There is a Force common to all life-forms, a dynamic beauty in which an ultimate symmetry of context reveals itself to . . . oh, frak, the holorecorder battery is running out!  Jex, see if there's another battery in-"  - Niil Spaar, Philosophising on a Saturday Night:  The Karvis Jedi Academy