Author Topic: Mission #15 - Prison Break, Part II  (Read 30506 times)

GM Craig

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Re: Mission #15 - Prison Break, Part II
« Reply #75 on: March 18, 2014, 11:22:51 AM »
[OOC: Forgot to update you]

SurnameFirst NameRankNotesStatus
JunaZalbarVolunteerKotheWounded
RostiernCollanSpecialist-   
SpaarNiilWarrant Officer-Wounded
TraxSpecialist
Imperial GuardWave 310 meters-
Royal GuardWave 4Private30 meters-
AbovethTirienCorporalVeteran of Altiris
Gond'AkaoGenevaSpecialistImperial Defector-
Royal GuardWave 2PrivateUnconscious
Royal GuardWave 4Private30 meters
RhaekothWaetlanPrivateVeteran of Altiris
ThadricKaaliaCorporalVeteran of Altiris
SeverranEtheriPrivateVeteran of Altiris
Royal GuardWave 4Private30 meters
Royal GuardWave 4Private30 meters
Royal GuardWave 2PrivateUnconscious
Royal GuardPrivateWounded, unconscious
Royal GuardPrivateWounded, unconscious
Royal GuardWave 2PrivateUnconscious
JerauwrenFriadaPrivateVeteran of Altiris
Royal GuardWave 4Private30 meters
Royal GuardWave 4Private30 meters
ThaelithKairadanPrivateVeteran of AltirisMortally wounded (stabilized)

In addition, you have 4 dead guardsmen and 9 incapacitated guardsmen.

Unconscious individuals will be out for 2d minutes.

Collan

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Re: Mission #15 - Prison Break, Part II
« Reply #76 on: March 18, 2014, 11:39:18 AM »
Collan's head slowly turned and looked at a console...there was something there...it impelled him to go look.

He confirmed Thaelith was stabilized and went over to take a look at what was there...

Niil Spaar

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Re: Mission #15 - Prison Break, Part II
« Reply #77 on: March 18, 2014, 12:54:12 PM »
"Crap,"  Niil whispered almost reverently.  He'd never seen this type of trooper before, but something was telling him that this yahoo made the other ones loke like pre-schoolers.  "Trax, we've got a new guy here.  He looks like big trouble!"  To his team, he said, "Bring him down."  Suiting actions to words, Niil took two shots at the newcomer.

OOC:  Holding my fire until the rest of my team takes their shots.
"There is a Force common to all life-forms, a dynamic beauty in which an ultimate symmetry of context reveals itself to . . . oh, frak, the holorecorder battery is running out!  Jex, see if there's another battery in-"  - Niil Spaar, Philosophising on a Saturday Night:  The Karvis Jedi Academy

Trax

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Re: Mission #15 - Prison Break, Part II
« Reply #78 on: March 18, 2014, 01:47:07 PM »
"Disarm that thing and we'll call it even." Trax said to the slicer, a bit of playfulness in his voice.  He was acutely aware her task was far more daunting than the application of an analgesic and bandages.

Picking up his blasters he stood up, taking up a guard position above her.  That's when he heard Niil's voice and he turned to see what had the officer so concerned.  Trax quickly turned to the team at the other door.  "Get that door closed...permanently!"

He turned back to the red robed figure that was approaching.  "You picked a fine time to take a desk job Jex." he mumbled as he squeezed the grips of his blasters.  He'd pushed both himself and the pistols hard, and he hoped both they, and his body, could handle the additional abuse they were about to get put through.

[OOC: Two shots at our new friend.  If anyone takes a shot at Geneva, Trax will take the hit, use CP's for the strength roll to resist the damage as necessary.]

GM Craig

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Re: Mission #15 - Prison Break, Part II
« Reply #79 on: March 18, 2014, 02:42:33 PM »
Juna sheathes his vibroblade while running to the south entrance, and switches to a blaster. He takes a shot at one of the approaching guardsmen, but the shot misses. Niil notices that Collan has left Thaelith, has stood up, and is walking to a nearby console. He doesn't seem to be paying any attention to the battle going on. Nill holds his shot, waiting for an opening as the Imperial Guard marches with purpose up to him. Trax, not so patient, unloads both his hand cannons at the Imperial. He hits, but the Imperial seems to absorb the damage mid-swing without even slowing down. Quicker than Niil expected, the vibrolance the Imperial is using swings, and Niil barely dodges out of the way. One of the guards farther down Niil's passage takes a shot at Aboveth, but misses. Aboveth ignores it and fires at the Imperial Guard. His shot missed.

Rhaekoth take a shot at the Imperial, but the shot goes wide - the Imperial is quick on his feet. He is then hit by a blaster bolt coming down the passage, but mostly shakes off the damage.

Meanwhile Geneva is standing, up to her elbows in bomb innards.

Down the other corridor, a guardsman takes a shot at Severran but misses. Thadric also takes a shot, but it hits bulkhead. Severran adds his own shot, and scores a glancing hit. Return fire hits Thadric, but her armour absorbed the hit. Jerauwren, having hopped down from the crawlspace, heads to the door panel and gives it a go to try and get the door closed. She doesn't have much success, but she keeps working on it.

Two more shots come down each corridor, but the shots go wide, though narrowly missing Collan.

Then Niil, still reeling from his near miss, levels his gun at the Imperial. He scores a hit, but it doesn't slow him down much. The Imperial is still swinging from the strike at Niil, and catches Aboveth, ripping armour and flesh from his right shoulder to his left hip. Aboveth staggers back and falls to the deck. Nill fires off a second shot, hitting the Imperial again, but again it barely slows him down. Still spinning, the vibrolance catches Rhaekoth in the neck. His head separates from his body, and flies through the air to land with a thud. His body stands there for a moment before flopping to it's knees and falling over.

The Imperial finishes his spin, and turns to Niil. He considers, but Niil observes the Imperial helmet turn fractionally to look over his shoulder towards the general direction of Trax and Geneva.

[Actions?]

PM sent to Collan.

SurnameFirst NameRankNotesStatus
JunaZalbarVolunteerKotheWounded
RostiernCollanSpecialist-   
SpaarNiilWarrant Officer-Wounded
TraxSpecialist
Imperial GuardWave 3Stun x2
Royal GuardWave 4Private20 meters-
AbovethTirienCorporalVeteran of AltirisMortally wounded
Gond'AkaoGenevaSpecialistImperial Defector-
Royal GuardWave 2PrivateUnconscious
Royal GuardWave 4Private20 metersStunned
RhaekothWaetlanPrivateVeteran of AltirisDead
ThadricKaaliaCorporalVeteran of Altiris
SeverranEtheriPrivateVeteran of Altiris
Royal GuardWave 4Private20 meters
Royal GuardWave 4Private20 metersStunned
Royal GuardWave 2PrivateUnconscious
Royal GuardPrivateWounded, unconscious
Royal GuardPrivateWounded, unconscious
Royal GuardWave 2PrivateUnconscious
JerauwrenFriadaPrivateVeteran of Altiris
Royal GuardWave 4Private20 meters
Royal GuardWave 4Private20 meters
ThaelithKairadanPrivateVeteran of AltirisMortally wounded (stabilized)

In addition, you have 4 dead guardsmen and 9 incapacitated guardsmen.

Unconscious individuals will be out for 2d minutes.
[/quote]

Collan

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Re: Mission #15 - Prison Break, Part II
« Reply #80 on: March 18, 2014, 03:05:27 PM »
Collan raised his blaster and took a bead on the strangely armored guard. Once again he reached for the place of peace to feel the flow of strength, calm, and quiet. He did his best to aim for a chink in the armor and pulled the trigger.

[FP. Single shot at the Imperial Guard]

Niil Spaar

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Re: Mission #15 - Prison Break, Part II
« Reply #81 on: March 18, 2014, 03:05:58 PM »
Niil watched in horror as the red-caped trooper nearly gutted one of his troopers and decapitaed another.

Eyes narrowing in rage, Niil hissed, "You malfing Imperial bastard!  You'll fry for that!"  Snapping his blaster up, he fired at the one spot that might do some damage - the handle of the Imperial Guard's vibrolance.



OOC:  +2 CP for one shot at the guard's vibrolance.
"There is a Force common to all life-forms, a dynamic beauty in which an ultimate symmetry of context reveals itself to . . . oh, frak, the holorecorder battery is running out!  Jex, see if there's another battery in-"  - Niil Spaar, Philosophising on a Saturday Night:  The Karvis Jedi Academy

Trax

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Re: Mission #15 - Prison Break, Part II
« Reply #82 on: March 18, 2014, 05:45:20 PM »
Trax was quite surprised at Niil's outburst of anger.  Usually he was the one enveloped in a rage.  Although his outbursts never included coherent speech, typically only a growl or roar.  He wondered if the source of his anger was much more feral than Niil's.

Surprisingly enough, even after watching Aboveth get sliced wide open and Rhaekoth decapitated he felt little anger.  He was actually eerily calm.  Maybe between the the captain on the corvette, and all the troopers they'd fought thus far he'd finally run out.  Whatever the reason, it didn't matter.  What mattered was this imperial was truly a force to be reckoned with.  On the plus side, they'd managed to hit him a number of times.  But despite the number of hits, they'd failed to drop him.  Still, they had to be having some effect.  They just needed more punch.

"Concentrate your fire on him!" he yelled out to the rebels that remained.  Stepping out so that he was directly between Geneva and the imperial he narrowed his eyes and pulled both triggers.

[OOC: I'd like to do a combined action with the three remaining rebels that are shooting, adding the bonus to damage.  Taking 2 shots.  Use up to 2cp for the command roll.  If they guy's still standing and moves to attack Trax, use as many cps as necessary/remaining to resist damage.]

GM Craig

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Re: Mission #15 - Prison Break, Part II
« Reply #83 on: March 18, 2014, 10:13:33 PM »
Trax calls for the three rebels to combine their fire, so they wait for his word. Collan squeezes off a shot, and scores a direct hit on the Imperial, but the armour absorbs the energy. Niil, facing likely death, digs deep and fires off a shot at the force lance itself. The blade sputters and sparks, the high-frequency vibration shorted out, at least for the moment.

Trax managed to (barely) coordinate the actions of the tree troopers with his own, and they all take careful aim. He calls out, "Ready... Aim..."

the Imperial guard takes a swing at Niil, but the electronics malfunctioning, the blade has little force, and Niil's armour absorbs the blow. His relief is short lived, as one of the guards down the passage pings a shot off his shoulder, and Niil slumps to the deck from the injury. Geneva is still up to her elbows in bomb guts, and a line of sweat beads her brow as she quietly counts down, "thirty eight... thirty seven..."

The guardsmen coming from the other corridor do not have any clear shots as their targets are out of sight. Jerauwren continues to try the door console, but still cannot get the door actuators to engage.

The other two guards take shots at Niil, but thankfully both miss.

"...FIRE!"

Trax lets go with both barrels. Simultaneously, Juna, Thadric, and Severran fire. The blaster bolts rip through the armour of the Imperial Guard, and he falls to one knee clutching at his chest. He is wounded, but not out of the fight yet.

[Actions?]

SurnameFirst NameRankNotesStatus
JunaZalbarVolunteerKotheWounded
RostiernCollanSpecialist-   
SpaarNiilWarrant Officer-Wounded x2
TraxSpecialist
Imperial GuardWave 3Wounded
Royal GuardWave 4Private10 meters-
Gond'AkaoGenevaSpecialistImperial Defector-
Royal GuardWave 2PrivateUnconscious
Royal GuardWave 4Private10 metersStunned
ThadricKaaliaCorporalVeteran of Altiris
SeverranEtheriPrivateVeteran of Altiris
Royal GuardWave 4Private10 meters
Royal GuardWave 4Private10 metersStunned
Royal GuardWave 2PrivateUnconscious
Royal GuardPrivateWounded, unconscious
Royal GuardPrivateWounded, unconscious
Royal GuardWave 2PrivateUnconscious
JerauwrenFriadaPrivateVeteran of Altiris
Royal GuardWave 4Private10 meters
Royal GuardWave 4Private10 meters
ThaelithKairadanPrivateVeteran of AltirisMortally wounded (stabilized)
AbovethTirienCorporalVeteran of AltirisMortally wounded

In addition, you have 4 dead guardsmen and 9 incapacitated guardsmen.

Unconscious individuals will be out for 2d minutes.

Niil Spaar

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Re: Mission #15 - Prison Break, Part II
« Reply #84 on: March 19, 2014, 08:02:16 AM »
Niil was amazed that he was able to stay conscious after being tagged with two solid hits . . . and even more amazed that the Imperial guard was still in the fight.  "Damn me, what the hell do they feed you?" he muttered as he raised his blaster to fire again.


OOC:  One shot at Mr. Force Lance guy.  Ooo, that just sounded bad.
« Last Edit: March 19, 2014, 12:25:59 PM by Niil Spaar »
"There is a Force common to all life-forms, a dynamic beauty in which an ultimate symmetry of context reveals itself to . . . oh, frak, the holorecorder battery is running out!  Jex, see if there's another battery in-"  - Niil Spaar, Philosophising on a Saturday Night:  The Karvis Jedi Academy

Trax

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Re: Mission #15 - Prison Break, Part II
« Reply #85 on: March 19, 2014, 11:56:42 AM »
Trax could hardly believe it.  After all that the imperial still wasn't down.  The spec was starting to wonder if it was an it, not a who, beneath that armor.  At least Niil had managed to short out the pike, but was the damage only temporary?  And there was still more than a handful of troopers to deal with.  He had to try to end this now.

With both blasters still trained on the imperial he began squeezing the triggers repeatedly, the barrels getting hotter and hotter with each pull.  Hold on, he thought, hoping the blasters could take the additional punishment.

[OOC: Here we go, last force point.  After this Trax is all but spent, he'll only have 3cps left.  This one trick pony will be all out of tricks.  10 shots, firing at the Imperial Guard until he's either out of shots, the pistols blow up, or the bastard goes down.  If by some miracle of the force he does go down and Trax has shots left, fire on the other troopers.

On the plus side, if they do overload, there won't be much power left in the packs anyway.  If he gets all 10 shots off, the modified blaster power pack will be spent, and the other one will have 5 shots left.]

Collan

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Re: Mission #15 - Prison Break, Part II
« Reply #86 on: March 20, 2014, 07:20:43 AM »
Collan felt increasingly frustrated by his inabilty to actually help. His blaster was fairly ineffective against the royal guard armor. Instead, he turned his attention to the consoles again. Maybe he'd be better off working that.

He went to examining it and try to get the ship's defenses turned against the Imperials.

[ooc: Technical plus 3CP spend]

GM Craig

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Re: Mission #15 - Prison Break, Part II
« Reply #87 on: March 20, 2014, 08:32:03 AM »
Juna ignore the three royal guards bearing down on him and takes a shot at the Imperial Guard. The shot goes wide. Collan, very conscious that six more royal guards will be in the room in moments, focuses on the task at hand. He manages to find the system that controls the automated defences. His fingers dance as he activates the blast doors. All over the prison bay, blast doors instantly slam shut. Suddenly the reinforcements that were bearing down on you are cut off.

Niil, feeling a little woozy from his injuries, manages to level his blaster at the kneeling Imperial Guard. He hits a seam between armour and helmet, and the guardsman flops to the ground, incapacitated.

Trax, his target suddenly down, does a quick spin to ensure there are no hostiles, and finds no threats.

In the silence that suddenly follows, the only sound is heavy breathing from the survivors, and the groans from the wounded.

Collan keeps working, an a moment later you hear the sound of muffled blaster fire as automated defence cannons outside the blast doors open up. It goes on for a few seconds before trailing off into ominous silence.

[Actions?]

Trax

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Re: Mission #15 - Prison Break, Part II
« Reply #88 on: March 20, 2014, 08:56:54 AM »
Trax surveyed the room.

"Nicely done Collan." he said to the medic.  "Let's see what we can do for Aboveth."

The spec walked towards Niil and the fallen KDF trooper, kicking the pike out of reach of the imperial before offering a hand to help Niil to his feet.

"And nice shot...Sir."

It was a rare sign of both respect and thanks from the hunter.

Collan

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Re: Mission #15 - Prison Break, Part II
« Reply #89 on: March 20, 2014, 09:05:55 AM »
Collan heartbeat suddenly slowed. This was a little intense and too close.

"Hold on! I need to fix life support in the cells. It's way below sustainable...the beings in there will die if I don't. Also...we really need to get to Cell 121A. I think there might be a Jedi there. Someone reached out to me during that fight. They were able to nudge me to go to the console."

[ooc: take my time with te environment controls and get things going again]
« Last Edit: March 20, 2014, 09:09:28 AM by Collan »